AI Insights · Timothy · July 2022
Top 5 Horse Games on Android in Europe: Q2 2022 Performance
Discover the performance trends of the top horse games on Android in Europe during Q2 2022, including weekly downloads, revenue, and active users.
During the second quarter of 2022, the top horse games on the Android platform in Europe demonstrated varied performance trends. Here’s a closer look at their weekly downloads, revenue, and active user metrics, based on data from Sensor Tower.
Rival Stars Horse Racing from PIKPOK saw a steady weekly revenue, peaking at approximately $17.7K in late April and late June. Weekly downloads fluctuated significantly, starting at over 60K in late March and dipping to around 10.5K in early June, before recovering to 38K by the end of June. Weekly active users also experienced a downward trend initially, dropping from 114K to 61K by late May, but saw a resurgence to just under 100K by the end of June.
Equestrian the Game, published by Kavalri Games AB, exhibited a decline in weekly revenue from approximately $14.9K at the end of March to around $4.5K by late May, followed by an increase to roughly $13.3K by the end of June. Weekly downloads started strong at nearly 79K in late March but decreased to around 17K by the end of June. The weekly active users metric peaked at 132K in early April and stabilized around 95K towards the end of the quarter.
Horse Riding Tales - Wild Pony from Foxie Ventures maintained a relatively stable weekly revenue, averaging around $7K throughout the quarter. Weekly downloads varied, peaking at 18K in mid-April and hovering around 10K by the end of June. Weekly active users remained consistent, ranging from 94K to 126K over the quarter.
Howrse - Horse Breeding Game, developed by Ubisoft Entertainment, showed modest weekly revenue, peaking at approximately $4.9K in early May. Weekly downloads were relatively low, ranging from 2.3K to 4K throughout the quarter. The game maintained a stable number of weekly active users, fluctuating between 30K and 38K.
Horse Haven World Adventures, also by Ubisoft Entertainment, saw its weekly revenue peak at around $3K in late March, with a low point of $1.5K in mid-June. Weekly downloads were minimal, peaking at 1.8K in mid-April and dropping to as low as 435 in mid-June. Weekly active users remained steady, ranging from 12K to 17K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.